The JanusStream
Public Dashboard for Janus: codewright + "AI"
The Symbios Ecosystem
Morphogenetic engineering mapped from pure logic to interactive WASM canvases. Data flows bottom to top.
1. Game-engine agnostic (Rust)
Sovereign biology engine for Quality-Diversity and Multi-Objective evolution.
A derivation engine for L-Systems (ABOP compliant).
Spatial interpretation layer for Symbios L-Systems using glam.
Engine-agnostic robot interpretation layer for Symbios L-Systems using glam.
An algorithmic terrain engine.
A procedural generation engine for urban layouts.
A derivation engine for CGA Shape Grammars.
2. Integration Layer (for Bevy)
Bevy integration for the Symbios L-System ecosystem.
Algorithmic texture generator for Bevy.
Bevy integration for an algorithmic terrain engine.
3. Interactive Canvases (as WASM)
A real-time 3D L-system visualization tool built with Bevy.
An interactive 3D terrain generator and editor built with Bevy.
Evolving robots (L-System bodies with NEAT controllers)